Wayne created a mobile platform called Galleries HQ. A native iOS app for iPad, the solution promoted art from 80 artists in a dozen countries.
Built using Objective-C and iOS 6.0, this two year project utilized multiple frameworks including UIKit, MapKit, Core Graphics, Facebook, Twitter and Grand Central Dispatch (GCD).
Galleries HQ employed many standard Cocoa design patterns including Model-View-Controller, UIView Subclassing, Delegation, Notifications, Abstract Factory and Singleton. Multi-threaded capabilities were achieved through Blocks and Grand Central Dispatch (GCD).
Galleries HQ was powered by a platform-as-a-service resource similar to Amazon S3 and Microsoft Azure. All data was processed asynchronously through a proprietary JSON format.
The Swift Algorithms Book
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Beyond Galleries HQ, Wayne designed a social media iPhone app named Flatter Chatter and provided project management on a iOS game for iPad named Skwint. Wayne is also enthusiastic about technical project management, the arts, e-learning and mentoring others in software development.